X86-64 Registers#

http://6.s081.scripts.mit.edu/sp18/x86-64-architecture-guide.html

Register

Purpose

Saved across calls

%rax

temp register; return value

No

%rbx

callee-saved

Yes

%rcx

used to pass 4th argument to functions

No

%rdx

used to pass 3rd argument to functions

No

%rsp

stack pointer

Yes

%rbp

callee-saved; base pointer

Yes

%rsi

used to pass 2nd argument to functions

No

%rdi

used to pass 1st argument to functions

No

%r8

used to pass 5th argument to functions

No

%r9

used to pass 6th argument to functions

No

%r10-r11

temporary

No

%r12-r15

callee-saved registers

Yes

https://cs61.seas.harvard.edu/site/2021/Asm/

Full register (bits 0-63)

32-bit (bits 0–31)

16-bit (bits 0–15)

8-bit low (bits 0–7)

8-bit high (bits 8–15)

Use in calling convention

Callee-saved?

General-purpose registers:

%rax

%eax

%ax

%al

%ah

Return value (accumulator)

No

%rbx

%ebx

%bx

%bl

%bh

Yes

%rcx

%ecx

%cx

%cl

%ch

4th function parameter

No

%rdx

%edx

%dx

%dl

%dh

3rd function parameter Second return register (for 9–16 byte return values)

No

%rsi

%esi

%si

%sil

2nd function parameter

No

%rdi

%edi

%di

%dil

1st function parameter

No

%r8

%r8d

%r8w

%r8b

5th function argument

No

%r9

%r9d

%r9w

%r9b

6th function argument

No

%r10

%r10d

%r10w

%r10b

No

%r11

%r11d

%r11w

%r11b

No

%r12

%r12d

%r12w

%r12b

Yes

%r13

%r13d

%r13w

%r13b

Yes

%r14

%r14d

%r14w

%r14b

Yes

%r15

%r15d

%r15w

%r15b

Yes

Special-purpose registers:

%rsp

%esp

%sp

%spl

Stack pointer

Yes

%rbp

%ebp

%bp

%bpl

Base pointer (general-purpose in many compiler modes)

The %rbp register has a special purpose: it points to the bottom of the current function’s stack frame, and local variables are often accessed relative to its value. However, when optimization is on, the compiler may determine that all local variables can be stored in registers. This frees up %rbp for use as another general-purpose register.

Yes

%rip

%eip

%ip

Instruction pointer (Program counter; called $pc in GDB)

*

%rflags

%eflags

%flags

Flags and condition codes

No

Instruction#

The basic kinds of assembly instructions are:

  1. Arithmetic. These instructions perform computation on values, typically values stored in registers. Most have zero or one source operands and one source/destination operand. The source operand is listed first in the instruction, but the source/destination operand comes first in the computation (this matters for non-commutative operators like subtraction). For example, the instruction addq %rax, %rbx performs the computation %rbx := %rbx + %rax.

  2. Data movement. These instructions move data between registers and memory. Almost all have one source operand and one destination operand; the source operand comes first.

  3. Control flow. Normally the CPU executes instructions in sequence. Control flow instructions change the instruction pointer in other ways. There are unconditional branches (the instruction pointer is set to a new value), conditional branches (the instruction pointer is set to a new value if a condition is true), and function call and return instructions.

Abbreviation convention :

  • b (byte) = 8 bits

  • w (word) = 16 bits

  • l (long) = 32 bits

  • q (quad) = 64 bits

For instance,

  • movzbl moves an 8-bit quantity (a byte) into a 32-bit register (a longword) with zero extension;

  • movslq moves a 32-bit quantity (longword) into a 64-bit register (quadword) with sign extension.

Instruction syntax#

(We use the “AT&T syntax” for x86-64 assembly. For the “Intel syntax,” which you can find in online documentation from Intel, see the Aside in CS:APP3e §3.3, p177, or Wikipedia, or other online resources. AT&T syntax is distinguished by several features, but especially by the use of percent signs for registers. Unlike AT&T syntax, Intel syntax puts destination registers before source registers.)

Some instructions appear to combine arithmetic and data movement. For example, given the C code int* ip; ... ++(*ip); the compiler might generate incl (%rax) rather than movl (%rax), %ebx; incl %ebx; movl %ebx, (%rax). However, the processor actually divides these complex instructions into tiny, simpler, invisible instructions called microcode, because the simpler instructions can be made to execute faster. The complex incl instruction actually runs in three phases: data movement, then arithmetic, then data movement. This matters when we introduce parallelism.

https://notes.shichao.io/asm/

Instructions that take 2 operands. Notice how the format of the instruction is different for different assemblers.

Instr src, dest    # GAS Syntax
Instr dest, src    ; Intel syntax

Instructions that take 3 operands. Notice how the format of the instruction is different for different assemblers.

Instr aux, src, dest   # GAS Syntax
Instr dest, src, aux   ; Intel syntax

Data Transfer Instructions#

Move: mov#

mov src, dest  # GAS Syntax
mov dest, src  ; Intel Syntax

Directives#

Assembly generated by a compiler contains instructions as well as labels and directives. Labels look like labelname: or labelnumber:; directives look like .directivename arguments. Labels are markers in the generated assembly, used to compute addresses. We usually see them used in control flow instructions, as in jmp L3 (“jump to L3”). Directives are instructions to the assembler; for instance, the .globl L instruction says “label L is globally visible in the executable”, .align sets the alignment of the following data, .long puts a number in the output, and .text and .data define the current segment.

We also frequently look at assembly that is disassembled from executable instructions by GDB, objdump -d, or objdump -S. This output looks different from compiler-generated assembly: in disassembled instructions, there are no intermediate labels or directives. This is because the labels and directives disappear during the process of generating executable instructions.

For instance, here is some compiler-generated assembly:

#include <stdio.h>

struct Small { char field1; char field2; };

int myfunc(struct Small small) {
    if( small.field1 == '1' ) {
        small.field1 = 'a';
        printf("Hello, World a");
    } else {
        small.field1 = 'b';
        printf("Hello, World b");
    }

    return small.field1 + 2 * small.field2;
}

int main(int argc, char *argv[])
{
    struct Small mysmall;
    myfunc(mysmall);
}
(gdb) disassemble /m myfunc
Dump of assembler code for function myfunc:
warning: Source file is more recent than executable.
5       int myfunc(struct Small small) {
   0x0000000000001149 <+0>:     endbr64 
   0x000000000000114d <+4>:     push   %rbp
   0x000000000000114e <+5>:     mov    %rsp,%rbp
   0x0000000000001151 <+8>:     sub    $0x10,%rsp
   0x0000000000001155 <+12>:    mov    %di,-0x2(%rbp)

6           if( small.field1 == '1' ) {
   0x0000000000001159 <+16>:    movzbl -0x2(%rbp),%eax
   0x000000000000115d <+20>:    cmp    $0x31,%al
   0x000000000000115f <+22>:    jne    0x1178 <myfunc+47>

7               small.field1 = 'a';
   0x0000000000001161 <+24>:    movb   $0x61,-0x2(%rbp)

8               printf("Hello, World a");
   0x0000000000001165 <+28>:    lea    0xe98(%rip),%rdi        # 0x2004
   0x000000000000116c <+35>:    mov    $0x0,%eax
   0x0000000000001171 <+40>:    callq  0x1050 <printf@plt>
   0x0000000000001176 <+45>:    jmp    0x118d <myfunc+68>

9           } else {
10              small.field1 = 'b';
   0x0000000000001178 <+47>:    movb   $0x62,-0x2(%rbp)

11              printf("Hello, World b");
   0x000000000000117c <+51>:    lea    0xe90(%rip),%rdi        # 0x2013
   0x0000000000001183 <+58>:    mov    $0x0,%eax
   0x0000000000001188 <+63>:    callq  0x1050 <printf@plt>

12          }
13
14          return small.field1 + 2 * small.field2;
   0x000000000000118d <+68>:    movzbl -0x2(%rbp),%eax
   0x0000000000001191 <+72>:    movsbl %al,%eax
   0x0000000000001194 <+75>:    movzbl -0x1(%rbp),%edx
   0x0000000000001198 <+79>:    movsbl %dl,%edx
   0x000000000000119b <+82>:    add    %edx,%edx
   0x000000000000119d <+84>:    add    %edx,%eax

15      }
   0x000000000000119f <+86>:    leaveq 
   0x00000000000011a0 <+87>:    retq   

Address modes#

Type

Example syntax

Value used

Register

%rbp

Contents of %rbp

Immediate

$0x4

0x4

Memory

0x4

Value stored at address 0x4

symbol_name

Value stored in global symbol_name (the compiler resolves the symbol name to an address when creating the executable)

symbol_name(%rip)

%rip-relative addressing for global

symbol_name+4(%rip)

Simple arithmetic on symbols are allowed (the compiler resolves the arithmetic when creating the executable)

(%rax)

Value stored at address in %rax

0x4(%rax)

Value stored at address %rax + 4

(%rax,%rbx)

Value stored at address %rax + %rbx

(%rax,%rbx,4)

Value stored at address %rax + %rbx*4

0x18(%rax,%rbx,4)

Value stored at address %rax + 0x18 + %rbx*4

%rip-relative addressing#

x86-64 code often refers to globals using %rip-relative addressing: a global variable named a is referenced as a(%rip) rather than a.

Example#

https://cs61.seas.harvard.edu/site/2021/Kernel/

Here’s a fundamental attack on fair sharing of processor time. It’s the worst attack in the world:

int main() {
    while (true) {
    }
}

An infinite loop. Compiled to x86-64 instructions, this might be

00000000000005fa <main>:
 5fa:   55                      push   %rbp
 5fb:   48 89 e5                mov    %rsp,%rbp
 5fe:   eb fe                   jmp    5fe <main+0x4>

The critical instruction is jmp 5fe, represented in bytes as eb fe, which spins the processor in a tight loop forever.

Aside. Why is this loop represented as 0xeb 0xfe? An instruction consists of an opcode (e.g., “push”, “mov”, “pop”) and some operands (e.g., “%rbp”, “5fe”). Here, the 0xeb part is the opcode. This opcode means “unconditional branch (jmp) by a relative one-byte offset”: when the instruction is executed, the %rip register will be modified by adding to it the signed offset stored as an operand. Here, that operand is 0xfe, which, considered as a signed 8-bit number, is -2. Remember that when an instruction executes, the initial value of %rip is always the address of the next instruction (because the processor must read the entire current instruction before executing it). Thus, adding -2 to %rip will reset %rip back to the start of the jmp.